Home » MODDING HQ 1.13 » v1.13 Feature Requests » Help make Covert Ops possible (Sneaking through enemy lines = defeat!)
icon2.gif  Help make Covert Ops possible[message #361793] Sun, 08 November 2020 17:18 Go to previous message
Kurt is currently offline Kurt

 
Messages:423
Registered:March 2004
Right now, every time your covert merc(s) cross an enemy-occupied sector, you get credited a defeat, and general morale keeps plummeting until you eventually get thrown out of Arulco in tar et feathers...
That is definitely not right, and makes a covert ops game totally unfeasible. speechless


I have written a long term suggestion here, but in the meantime, could we please just externalize the "quit sector = infamous defeat" rule to some INI file, so one can disable it for covert ops games?
Pretty pretty please?

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Master Sergeant
 
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