Home » MODDING HQ 1.13 » v1.13 Modding, Customising, Editing » v1.13 XML Customization » "AimLevels" tag? Does it work, and what does it do? (Apparently not what I'd would expect given the name)
icon5.gif  "AimLevels" tag? Does it work, and what does it do?[message #361996] Sun, 06 December 2020 22:21 Go to previous message
Kurt is currently offline Kurt

 
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Registered:March 2004
What is the <AimLevels> tag supposed to do?

I would had expected, given the name, that it limits how many aim clicks you get depending on stance (for instance, it's more difficult to aim a LMG while standing, or a grenade launcher while lying down. But apparently it's not that.

The "AimLevels" value doesn't seem to change anything, you always get the same number of aim clicks, on all three stances.
Most scopes have a lone "AimLevels" setting, only for the standing position, which is very strange. I can't imagine what could change on a scope depending on stance, and if it is about the lack of stability negating the bonus of high-magnification scopes, then the difference should be standing/crouched vs. prone, not standing vs. crouched/prone (I mean both "standing" and "crouched" should get an aim penalty, unless your weapon is resting on something). But anyway, it doesn't seem to work in the game.
Only when prone you get more aiming clicks (and don't ask me now which setting creates that!... Bang head)


Please guys, is there a rational explanation, while I have still some hair left?...

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