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Re: Large feedback on 1.13 mod[message #364716 is a reply to message #364708] Wed, 22 June 2022 14:26 Go to previous messageGo to previous message
Shadooow is currently offline Shadooow

 
Messages:110
Registered:April 2009
Location: Czech Republic
Hi, as in other communities, forums are getting less and less used because of a discord, so it is unlikely you get much responses here and if you do you can bet they will be in a style "you are idiot, everything is perfect, we do it for free so don't you dare criticize us".

There are too many points in your comment to reply to, so I will just form a general answer, if you care.

A lot of what you are criticizing in your post are vanilla mechanics. Also a lot of your suggestion would make the game less strategic while you wrote in the beginning of your post that you remember this game being all about strategy. So that is conflicting itself. Stuff like no collision between mercs and such are not a good suggestions because it removes or lowers this aspect of the game (note that the game allows to walk over a prone merc).

As for 1.13 related remarks, there is a lot of wrong with 1.13, mainly feature bloat where most of them aren't well balanced, fun to play with to begin with and they lack documentation = game doesn't offer an easy way to use them. Still, I don't think that gun bloat is a problem and I had no problem with ammo either plus you are always having a choice - if all you find is eastern ammo, then use eastern guns no? There are some good choices too. And figuring out the good guns is part of what the game is about. That strategy aspect you remembered this game for.

The main problem is indeed a balance. Your first mistake was trusting 1.13 base settings to be balanced. It is not. In fact it is bloody awful, especially the latest unstable versions with enemies starting with SMGs (the most imbecile "feature" ever). Basically you first need to "play" INI editor and change the default values to your preffered gameplay style (arcade/maximum realism) and for that of course you need to know which feature does what, which you can't know as a new player so basically you must start with something and if you find out it is not good you disable that feature and start over.

Unfortunately the default values are a mix between arcade and maximal realism because the player base is half and half of these playstyles as well. Still, this decision pleases nobody and I always criticized it as the default values are bad for new/returning players. But the development of this mod or patch if you like is stubborn and conservative refusing to change anything.

Honestly, if you want better gameplay experience go for so called stable version of 1.13 ie 7609 - http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24648&start=0& it is buggy a lot, but much more balanced.

[Updated on: Wed, 22 June 2022 14:56]

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