Modding Vengeance: changing tileset generic 1[message #364878]
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Thu, 15 September 2022 17:47
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kata |
Messages:2
Registered:September 2022 |
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Hi! I am really impressed by the Vengeance 1.13 Reloaded mod. So, I thought I'd use it as a basis to do some modding myself. As a starter, I looked into modifying some tilesets. For example, I wanted to switch dirtroad.sti against street2.sti in the generic 1 tileset.
In the Data-Maps-Tiles folder, I changed the respective entry in Ja2Set.dat.xml:
<file index="78">street2.sti</file>
I open the editor (default A9 sector), and switch the tileset to generic 1. The selection for road tiles correctly shows the street2 tiles. But when I place a road tile it still displays as a dirtroad tile. This also happens if I create a new map and place road tiles (dirtroad tiles appear).
I also tried changing the 78. entry of 00. GENERIC 1 in JA2SET.dat (under Data-Maps-Tiles/BinaryData) to street2.sti. No change, dirtroad tiles appear.
Then, I copied the STREET2.sti and STREET2.jsd from Data-Maps-Tiles/Tilesets/50 to Data-Maps-Tiles/Tilesets/0 and STREET2.sti from Data-Maps-Tiles/Tilesets/50/T to the Data-Maps-Tiles/Tilesets/0/T. Still no change, dirtroad tiles appear when placing a road tile.
Does anyone know what I am doing wrong here? Btw, feel free to move this thread to the modding section, if this is not the right place to ask...
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Civilian
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