Home » MODDING HQ 1.13 » v1.13 Modding, Customising, Editing » v1.13 INI Customisation and Help » Bobby Ray's in San Mona
Bobby Ray's in San Mona[message #365763] Wed, 20 September 2023 23:11 Go to previous message

Registered:September 2023
Firstly i just wanted to tip my hat to everyone involved with 1.13 you guys are the best! All the new gear is top notch as my man Reaper would say..

I used to truly suck at Jagged Alliance when it came out when i was nothing more than a teenager but there was a certain charm about it and its concept that made me fall in love with it. Back in the day i could only take Drassen and after that i was overwhelmed and didn't know wtf to do and without a strategy i was always left stumped on what to do next. Well fast forward a couple of decades to 2020 and i find myself with all the time in the world after some idiot went through a red light when i was on my motorbike and almost left me a paraplegic, i decided to sink my teeth into Jagged Alliance 2 and really get to grips with it once and for all.. In the 3 years that followed i have managed to master the vanilla campaign on high difficulty and am just about to complete the fantastic 1.13 mod on experienced difficulty so i now consider myself a JA2 veteran haha.. The 1.13 mod and its absolute abundance of new gear has made me a very happy man i absolutely love it so thankyou to those who have worked on it i am very grateful.

I would very much like to start a playthrough where i can make San Mona my base of operations and if anybody knows a way to implement it so Bobby Ray's deliveries can be made to San Mona, i would be most grateful if you could share the way to do it or if there is a specific INI option to look out for thumbs up

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