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[Linux] ja2 1.13 linux port (alpha release)[message #150445] Mon, 23 July 2007 18:44 Go to next message
Lesh 2 is currently offline Lesh 2

 
Messages:107
Registered:September 2006
Location: Izhevsk, Russia
If somebody wish to try this buggy code :scary: ...
Install subversion at first. Run console (you'll be in your home directory). Issue command to download the sources:

svn co https://81.169.133.124/source/ja2/branches/Lesh/alpha/

Then go and read ~/lpja2/doc/install.txt. Hope, I didn't made any fatal errors. :bow:

NB: I cannot guarantee, that most recent revision of game directory will work with this exe.
Personally, I am using rev.734 of game data.

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Sergeant
Re: [Linux] ja2 1.13 linux port (alpha release)[message #150591] Tue, 24 July 2007 22:39 Go to previous messageGo to next message
moki is currently offline moki

 
Messages:56
Registered:July 2007
Location: Wismar, Germany
I've been using a windows version and WINE until now, but that was almost unplayable (slow). Your version seems to function allright (even with sound, which never worked with WINE), though I didn't have the time for extended testing yet (I think I'll have to spend a night or two Wink )... the noob-proof install.txt made it possible even for me Very Happy

:bow: :bow: :bow:

How are the prospects, that this is kept up to the newest stable version or even SVN?


[edit]
Mmmm... I can play now, but I can't save the game. All I get is an 'ERROR saving the game!' message, no CTDs or additional messages in the terminal.

[Updated on: Tue, 24 July 2007 23:08] by Moderator

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Corporal
Re: [Linux] ja2 1.13 linux port (alpha release)[message #150676] Wed, 25 July 2007 17:27 Go to previous messageGo to next message
Lesh 2 is currently offline Lesh 2

 
Messages:107
Registered:September 2006
Location: Izhevsk, Russia
moki

How are the prospects, that this is kept up to the newest stable version or even SVN?

Well, it takes some, maybe considerable, time. Though I already have 2.5 meg diff-patch (by rasz), but the author points, that it breaks the game execution. Probably, I'll cut this file to pieces and merge them after analyzing.

moki

[edit]
Mmmm... I can play now, but I can't save the game. All I get is an 'ERROR saving the game!' message, no CTDs or additional messages in the terminal.

Hmmm... It seems, that only I can save/load normally... Need a look!

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Sergeant
Re: [Linux] ja2 1.13 linux port (alpha release)[message #150720] Thu, 26 July 2007 01:50 Go to previous messageGo to next message
moki is currently offline moki

 
Messages:56
Registered:July 2007
Location: Wismar, Germany
Sounds OK to me... anything's better than nothing. This might be a reason for me to look into coding, although I don't expect to be able to help.

There's another annoying bug. Using face items (NVG, goggles, gas mask...) doesn't work, there's always a 'You can't wear your [item] and Nothing at the same time' message. Whatever this 'Nothing' is, I want it to get of my merc's face. :help:

[edit] The game seems to not find the right savegame directory. Even when there are are valid files in /Data-1.13/SavedGames the game shows no saved games ('continue saved game' is greyed out)... the game probably tries to access some directory, it doesn't have writing rights for, while saving (just my guess)
[edit2] My failure... it doesn't even use /ja2-1.13/Data-1.13/SavedGames but /ja2-1.13/SavedGames, so this couldn't have been the problem.
The only thing I understood of the savegame code is, that there are a whole lotta possibilities that could lead to an error... ugh...

[Updated on: Thu, 26 July 2007 17:40] by Moderator

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Re: [Linux] ja2 1.13 linux port (alpha release)[message #150854] Fri, 27 July 2007 01:25 Go to previous messageGo to next message
Sleepyfox is currently offline Sleepyfox

 
Messages:50
Registered:March 2003
Location: Belgium
moki
[edit] The game seems to not find the right savegame directory. Even when there are are valid files in /Data-1.13/SavedGames the game shows no saved games ('continue saved game' is greyed out)... the game probably tries to access some directory, it doesn't have writing rights for, while saving (just my guess)
[edit2] My failure... it doesn't even use /ja2-1.13/Data-1.13/SavedGames but /ja2-1.13/SavedGames, so this couldn't have been the problem.
The only thing I understood of the savegame code is, that there are a whole lotta possibilities that could lead to an error... ugh...


Maybe the case. it's important under linux. Have you tried to rename the savegame directory? Like "SaveGames" to "savegames".

I'll maybe join you for testing. But i have the last version, so, i have to make a new installation.

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Re: [Linux] ja2 1.13 linux port (alpha release)[message #150859] Fri, 27 July 2007 03:01 Go to previous messageGo to next message
moki is currently offline moki

 
Messages:56
Registered:July 2007
Location: Wismar, Germany
Sleepyfox

Maybe the case. it's important under linux. Have you tried to rename the savegame directory? Like "SaveGames" to "savegames".

I noticed how important case can be when I first tried to install and it wouldn't find any of the (wrong-named) .SLFs... Surprised
I tried to rename the directory to savedgames, Savedgames and even SAVEDGAMES and none of them worked... the game creates /ja2-1.13/SavedGames at game start, when the old one is removed ( I even found the part of code that does it and begin to understand a few things... thanks to lots of comments Smile )

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Re: [Linux] ja2 1.13 linux port (alpha release)[message #150977] Fri, 27 July 2007 21:51 Go to previous messageGo to next message
Lesh 2 is currently offline Lesh 2

 
Messages:107
Registered:September 2006
Location: Izhevsk, Russia
moki
There's another annoying bug. Using face items (NVG, goggles, gas mask...) doesn't work, there's always a 'You can't wear your [item] and Nothing at the same time' message. Whatever this 'Nothing' is, I want it to get of my merc's face. :help:

I confirm this bug.

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Sergeant
Re: [Linux] ja2 1.13 linux port (alpha release)[message #151005] Fri, 27 July 2007 23:51 Go to previous messageGo to next message
Sleepyfox is currently offline Sleepyfox

 
Messages:50
Registered:March 2003
Location: Belgium
I have just installed all the stuff (build 812 from ja2v113.schtuff.com) and started a new game. Like moki, i can't save and i can't wear face's stuff.

Without the possibility to save, i can't go very far in the game. I'll re-verify files and directory and try different ways. Maybe, it's just a permission problem.

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Re: [Linux] ja2 1.13 linux port (alpha release)[message #151056] Sat, 28 July 2007 21:09 Go to previous messageGo to next message
Lesh 2 is currently offline Lesh 2

 
Messages:107
Registered:September 2006
Location: Izhevsk, Russia
Updates alpha sources.
-Fixed face items incompatibility.
-Added error messages to save game process.

Please, update and report error message from console, when failed to save game.

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Sergeant
Re: [Linux] ja2 1.13 linux port (alpha release)[message #151059] Sat, 28 July 2007 22:08 Go to previous messageGo to next message
Sleepyfox is currently offline Sleepyfox

 
Messages:50
Registered:March 2003
Location: Belgium
- It's what i get when i'm trying to save :

Quote:
SaveGame( slot = 0, desc = )
Failed to save arms dealer inventory


- I get this error but i don't know if that come from me or the game :

Quote:
Error opening/creating file IgnoreShadeTables.txt: No such file or directory


- I can't give a nickname to my imp characters. I can give a full name, choose the gender but typing anything in the nickname box do nothing.

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Re: [Linux] ja2 1.13 linux port (alpha release)[message #151062] Sat, 28 July 2007 23:37 Go to previous messageGo to next message
Lesh 2 is currently offline Lesh 2

 
Messages:107
Registered:September 2006
Location: Izhevsk, Russia

I found the reason of save game failure - uninitialized variable. Problem eliminated. Update from svn, please.


Sleepyfox
- I can't give a nickname to my imp characters. I can give a full name, choose the gender but typing anything in the nickname box do nothing.

Hmm...
I had this too once. Pending investigation.

[Updated on: Sat, 28 July 2007 23:38] by Moderator

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Sergeant
Re: [Linux] ja2 1.13 linux port (alpha release)[message #151067] Sun, 29 July 2007 03:38 Go to previous messageGo to next message
moki is currently offline moki

 
Messages:56
Registered:July 2007
Location: Wismar, Germany
Sleepyfox

- I can't give a nickname to my imp characters. I can give a full name, choose the gender but typing anything in the nickname box do nothing.


Definitely reproducable... also loading an existing IMP via typing their nickname doesn't work (tried with an old one by me and the ones from the IMPDB). When I start a new game and try to load an IMP, I get 'Cannot load IMP character from disk'. However, when I first hire an AIM merc, then close the laptop, open it again and try to load an IMP, I get 'You have already the maximum number of IMP characters with that gender on your team.', though there are no IMPs at all.

Saving and using face items works allright now (as expected)... now the serious testing can begin for me (man, I love when 'serious testing' means popping some heads Very Happy )

[Updated on: Sun, 29 July 2007 03:44] by Moderator

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Re: [Linux] ja2 1.13 linux port (alpha release)[message #151068] Sun, 29 July 2007 04:12 Go to previous messageGo to next message
Sleepyfox is currently offline Sleepyfox

 
Messages:50
Registered:March 2003
Location: Belgium
What 1.13 revision do you use, moki?

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Re: [Linux] ja2 1.13 linux port (alpha release)[message #151070] Sun, 29 July 2007 05:08 Go to previous messageGo to next message
moki is currently offline moki

 
Messages:56
Registered:July 2007
Location: Wismar, Germany
Sleepyfox
What 1.13 revision do you use, moki?


Whatever is available... when playing the windows build, it's rev845 (exe1080) at the moment. The data I use is for the Linux build is from rev 734, as recommended by Lesh.

False alarm by me... I just tried to load an IMP created with the Linux build and it worked. I didn't think the handling of IMP.dat (or .dat) had changed.
I'll fiddle with the IMP creation some more tomorrow and maybe see what exactly works and what not. It's 4am and every bug could as well be my mind playing tricks on me -.-

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Re: [Linux] ja2 1.13 linux port (alpha release)[message #151109] Sun, 29 July 2007 23:40 Go to previous messageGo to next message
Sleepyfox is currently offline Sleepyfox

 
Messages:50
Registered:March 2003
Location: Belgium
Well, i have to figure out how to get the rev 734.

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Re: [Linux] ja2 1.13 linux port (alpha release)[message #151149] Mon, 30 July 2007 13:03 Go to previous messageGo to next message
lynxlynxlynx is currently offline lynxlynxlynx

 
Messages:109
Registered:September 2005
Location: Slovenija
cool, progress. Smile Keep it up.

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Sergeant
Re: [Linux] ja2 1.13 linux port (alpha release)[message #151150] Mon, 30 July 2007 13:23 Go to previous messageGo to next message
Sleepyfox is currently offline Sleepyfox

 
Messages:50
Registered:March 2003
Location: Belgium
Join in if you want to! Very Happy

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Re: [Linux] ja2 1.13 linux port (alpha release)[message #151154] Mon, 30 July 2007 14:09 Go to previous messageGo to next message
moki is currently offline moki

 
Messages:56
Registered:July 2007
Location: Wismar, Germany
Sleepyfox
Well, i have to figure out how to get the rev 734.


Assuming you use Linux (you do, do you?! Wink )... just open a terminal and type

cd
svn co https://81.169.133.124/source/ja2_v1.13_data/GameDir -r 734 par

The number between '-r' and 'par' is the revision you want to download. Type 'svn help' or 'svn help co' for more info, what exactly you're doing.

Then get yourself a drink or play a game, because the download is about 600MB and will need a while.
You could also get a SVN client (or GUI) like esvn, which does the same for you , but is more self-explanatory.


No more major bugs today, only good news: New maps and changed XMLs (map, army, wepons, items, everything) work without any problems (as far as I tested, at least)

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Re: [Linux] ja2 1.13 linux port (alpha release)[message #151175] Mon, 30 July 2007 18:13 Go to previous messageGo to next message
Sleepyfox is currently offline Sleepyfox

 
Messages:50
Registered:March 2003
Location: Belgium
Thanks moki, i figured out by myself with rapidsvn. Smile

I found a weird bug. when i right click on an object, i can't get the description box and it's make the interface mostly unusable ( "quit" button do nothing for example). If i right click on a gun, i get only the unload button. I also get theses errors :

Quote:
IMAGE: Resource file FACES\114.sti does not exist
VOBJECT: Invalid image filename given (FACES\114.sti)
IMAGE: Resource file FACES\101.sti does not exist
VOBJECT: Invalid image filename given (FACES\101.sti)
IMAGE: Resource file INTERFACE\infobox_interface.sti does not exist
VOBJECT: Invalid image filename given (INTERFACE\infobox_interface.sti)

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Re: [Linux] ja2 1.13 linux port (alpha release)[message #151276] Tue, 31 July 2007 17:33 Go to previous messageGo to next message
Lesh 2 is currently offline Lesh 2

 
Messages:107
Registered:September 2006
Location: Izhevsk, Russia
Sleepyfox
Thanks moki, i figured out by myself with rapidsvn. Smile

I found a weird bug. when i right click on an object, i can't get the description box and it's make the interface mostly unusable ( "quit" button do nothing for example). If i right click on a gun, i get only the unload button. I also get theses errors :

Quote:
IMAGE: Resource file FACES\114.sti does not exist
VOBJECT: Invalid image filename given (FACES\114.sti)
IMAGE: Resource file FACES\101.sti does not exist
VOBJECT: Invalid image filename given (FACES\101.sti)
IMAGE: Resource file INTERFACE\infobox_interface.sti does not exist
VOBJECT: Invalid image filename given (INTERFACE\infobox_interface.sti)


I had this one too. I just went to ~/ja2-1.13/Data-1.13/Interface/ and renamed one file, that had similar name.

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Sergeant
Re: [Linux] ja2 1.13 linux port (alpha release)[message #151285] Tue, 31 July 2007 19:41 Go to previous messageGo to next message
Sleepyfox is currently offline Sleepyfox

 
Messages:50
Registered:March 2003
Location: Belgium
yeah that's works! In the directory "~/ja2-1.13/Data-1.13/Interface/", i have renamed the file "INFOBOX.STI" to "infobox_interface.sti".

I still have the "FACES" errors but i suppose it's the same kind of problem.

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Corporal
Re: [Linux] ja2 1.13 linux port (alpha release)[message #151293] Tue, 31 July 2007 21:05 Go to previous messageGo to next message
wanne (aka RoWa21) is currently offline wanne (aka RoWa21)

 
Messages:1961
Registered:October 2005
Location: Austria
Sleepyfox
yeah that's works! In the directory "~/ja2-1.13/Data-1.13/Interface/", i have renamed the file "INFOBOX.STI" to "infobox_interface.sti".

I still have the "FACES" errors but i suppose it's the same kind of problem.


Yes that is right.

- Infobox_interface only contains the infobox-graphic (put it in the Data\Interface folder)
- Infobox.sti contains the infobox-graphic + the different colored ammos (put it in the Data-1.13\Interface folder)

If you do not have this files download from here:
https://81.169.133.124/source/ja2/branches/Wanne

[Updated on: Tue, 31 July 2007 21:11] by Moderator

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Sergeant Major

Re: [Linux] ja2 1.13 linux port (alpha release)[message #151295] Tue, 31 July 2007 21:08 Go to previous messageGo to next message
Lesh 2 is currently offline Lesh 2

 
Messages:107
Registered:September 2006
Location: Izhevsk, Russia
Faces is a different. They are simply absent even in vanilla game.

Should not impact the game. Just will be annoying. The same will be, when you are offered to place your mercs at sector border before attack (overhead screen). The game will generate dozens of non-existant filenames here. This is normal.

[Updated on: Tue, 31 July 2007 21:16] by Moderator

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Re: [Linux] ja2 1.13 linux port (alpha release)[message #151315] Wed, 01 August 2007 00:01 Go to previous messageGo to next message
Sleepyfox is currently offline Sleepyfox

 
Messages:50
Registered:March 2003
Location: Belgium
Thanks RoWa21, it helped.

bugs of the day Wink :

- Can't use night vision goggles (or sun goggles) and extended ear at the same time.
- CTD when, on the militia vs soldiers window, i click the button which instantly "end" the fight.

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Re: [Linux] ja2 1.13 linux port (alpha release)[message #151377] Wed, 01 August 2007 18:15 Go to previous messageGo to next message
Lesh 2 is currently offline Lesh 2

 
Messages:107
Registered:September 2006
Location: Izhevsk, Russia
Can you provide savegames for both situations? Send them to bug-report e-mail (look at RoWa21's subscription some posts above).

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Re: [Linux] ja2 1.13 linux port (alpha release)[message #151381] Wed, 01 August 2007 19:12 Go to previous messageGo to next message
Lesh 2 is currently offline Lesh 2

 
Messages:107
Registered:September 2006
Location: Izhevsk, Russia
It seems, that it is safe to upgrade game data to revision 755. This also will eliminate all troubles with infobox_interface.sti.

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Sergeant
Re: [Linux] ja2 1.13 linux port (alpha release)[message #151417] Thu, 02 August 2007 00:09 Go to previous messageGo to next message
Sleepyfox is currently offline Sleepyfox

 
Messages:50
Registered:March 2003
Location: Belgium
Should i start a new game?

Edit : forgot a bug :

- On the mail box screen, subjects of mails have only the first 2 letters.

[Updated on: Thu, 02 August 2007 04:13] by Moderator

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Re: [Linux] ja2 1.13 linux port (alpha release)[message #151467] Thu, 02 August 2007 13:24 Go to previous messageGo to next message
moki is currently offline moki

 
Messages:56
Registered:July 2007
Location: Wismar, Germany
Had a ctd today... the game just ended itself, leaving me a terminal full of error code. The log is ->here. I think it's something with the quicksaves, as massive quicksaving and -loading was the only unusual thing I did at that moment.

There are also frequent freezes, when I alt-tab between windows during a game. I don't mean the usual freeze like when enemy sniper takes his time, but complete freeze, stopping the cursor, that can only be ended by killing the terminal. Don't know if alt-tab is the reason though, because they sometimes happen instantly, sometimes minutes later and sometimes (but very seldom) without changing the windows or any other obvious reason. NOt very helpful, I know, but anyway...

Next one (man, the list is becoming long today): The terminal shows lots of messages like this:
Error opening/creating file SOUNDS\STAND TO CROUCH.WAV: No such file or directory
also with some different .wav files. Strange thing is, that the sounds are actually played (or my mind and ears are playing tricks on me...) and the game doesn't crash, freeze or in fact do anything unusual at all... I'll try a fresh install, fresh data and a new game today... maybe it helps.

Next one (absolutely not critical this time): When buying usd stuff from Bobby Ray's, the order form shows '*AAAAAAAAAAA...' , instead of the name. I'm not even sure if that maybe was a bug in all 1.13 versions...

Bug with the mail screen is confirmed. The one with goggles and extended ear too. That should be all for today...

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Re: [Linux] ja2 1.13 linux port (alpha release)[message #151471] Thu, 02 August 2007 14:18 Go to previous messageGo to next message
Sleepyfox is currently offline Sleepyfox

 
Messages:50
Registered:March 2003
Location: Belgium
moki
There are also frequent freezes, when I alt-tab between windows during a game. I don't mean the usual freeze like when enemy sniper takes his time, but complete freeze, stopping the cursor, that can only be ended by killing the terminal. Don't know if alt-tab is the reason though, because they sometimes happen instantly, sometimes minutes later and sometimes (but very seldom) without changing the windows or any other obvious reason. NOt very helpful, I know, but anyway...


I also get this. Happen to me mostly when I'm back to real time. I have to launch back the game, reload the savegame and kill the game several time to stop having theses freezes.

edit: Is there a way to play in full screen?

[Updated on: Thu, 02 August 2007 21:32] by Moderator

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Re: [Linux] ja2 1.13 linux port (alpha release)[message #151519] Thu, 02 August 2007 21:33 Go to previous messageGo to next message
Lesh 2 is currently offline Lesh 2

 
Messages:107
Registered:September 2006
Location: Izhevsk, Russia
Sleepyfox

- CTD when, on the militia vs soldiers window, i click the button which instantly "end" the fight.

Damn! Can't reproduce this one! The battle ends as it should be. I'll add the trace messages in log.

Sleepyfox

- Can't use night vision goggles (or sun goggles) and extended ear at the same time.
- On the mail box screen, subjects of mails have only the first 2 letters.

These two are confirmed.

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Re: [Linux] ja2 1.13 linux port (alpha release)[message #151522] Thu, 02 August 2007 21:40 Go to previous messageGo to next message
Lesh 2 is currently offline Lesh 2

 
Messages:107
Registered:September 2006
Location: Izhevsk, Russia
moki
Had a ctd today... the game just ended itself, leaving me a terminal full of error code. The log is ->here. I think it's something with the quicksaves, as massive quicksaving and -loading was the only unusual thing I did at that moment.

That's surely memory corruption! Say, did you s/l in tactical or not?

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Sergeant
Re: [Linux] ja2 1.13 linux port (alpha release)[message #151534] Thu, 02 August 2007 22:18 Go to previous messageGo to next message
moki is currently offline moki

 
Messages:56
Registered:July 2007
Location: Wismar, Germany
It was in tactical, during real time in an enemy sector to be exact. Didn't happen again, though, no matter how hard I tried.


Sleepyfox

- CTD when, on the militia vs soldiers window, i click the button which instantly "end" the fight.

This one happened to me too. Had some greenies stationed in Drassen and got attacked... when I press the button, the outcome is displayed for a moment, but the next instant, the game is gone. I saved before the battle, so it was fully reproducable. The fast forward button (>>) or wating for the fight to end, however, works fine.

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Re: [Linux] ja2 1.13 linux port (alpha release)[message #151580] Fri, 03 August 2007 02:52 Go to previous messageGo to next message
Sleepyfox is currently offline Sleepyfox

 
Messages:50
Registered:March 2003
Location: Belgium
Lesh, i have a good example of a savegame fucked up with CTD and freezes. If you want it...

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Re: [Linux] ja2 1.13 linux port (alpha release)[message #151639] Fri, 03 August 2007 17:50 Go to previous messageGo to next message
Lesh 2 is currently offline Lesh 2

 
Messages:107
Registered:September 2006
Location: Izhevsk, Russia
Sleepyfox
Lesh, i have a good example of a savegame fucked up with CTD and freezes. If you want it...

Send it, of course! And specify the sector, where battle occurs.

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Re: [Linux] ja2 1.13 linux port (alpha release)[message #151646] Fri, 03 August 2007 19:14 Go to previous messageGo to next message
Lesh 2 is currently offline Lesh 2

 
Messages:107
Registered:September 2006
Location: Izhevsk, Russia
moki

Next one (absolutely not critical this time): When buying usd stuff from Bobby Ray's, the order form shows '*AAAAAAAAAAA...' , instead of the name. I'm not even sure if that maybe was a bug in all 1.13 versions...

Moki, can you made a screenshot of this glitch?

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Re: [Linux] ja2 1.13 linux port (alpha release)[message #151665] Fri, 03 August 2007 21:59 Go to previous messageGo to next message
Sleepyfox is currently offline Sleepyfox

 
Messages:50
Registered:March 2003
Location: Belgium
Lesh 2
Send it, of course! And specify the sector, where battle occurs.


Savegame sent! I have an interesting story about this one. I reloaded a Little bit earlier savegame.
There were 2 soldiers left. One on the roof top and one inside the building, near the northwest door of the central room (where the general is). I killed the soldiers on the roof ---> CTD. So i went back in the game, i killed first the soldier inside the building. No CTD. Then i killed the one on the roof. One shot, one killed (god bless AET), back to real time, no freezes no CTD. Maybe a AI problem (again). Geez, the AI code must be in a mess! You have courage working on it.

Lesh 2
Moki, can you made a screenshot of this glitch?


http://img366.imageshack.us/img366/2962/bobbyglitchzx3.png
Shot at 2007-08-03

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Re: [Linux] ja2 1.13 linux port (alpha release)[message #151982] Mon, 06 August 2007 21:01 Go to previous messageGo to next message
Lesh 2 is currently offline Lesh 2

 
Messages:107
Registered:September 2006
Location: Izhevsk, Russia
Updated sources:

- merged r.855 of main branch (shift-f feature).
- bugfix: Subjects of mails have only the first 2, sometimes more, letters.
- bugfix: Can't use night vision goggles (or sun goggles) and extended ear at the same time.
- bugfix: When buying used stuff from Bobby Ray's, the order form shows '*AAAAAAAAAAA...' or CTD, instead of the name.

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Sergeant
Re: [Linux] ja2 1.13 linux port (alpha release)[message #152027] Tue, 07 August 2007 00:16 Go to previous messageGo to next message
moki is currently offline moki

 
Messages:56
Registered:July 2007
Location: Wismar, Germany
Thanks a lot for the new version Very Happy

There's a graphical glitch in the helicopter-map... a screenshot can be found ->here<-. Aside from all the noise on the map, the helicopter works allright, though.

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Re: [Linux] ja2 1.13 linux port (alpha release)[message #152102] Tue, 07 August 2007 16:25 Go to previous messageGo to next message
Sleepyfox is currently offline Sleepyfox

 
Messages:50
Registered:March 2003
Location: Belgium
Another freeze. Alma, sector I13, 2 opponents left, militia involved. I've reloaded the savegame several times without success to continue, it freezes after a few seconds. I can send you the savegame as well. It's a old rev. savegame. I think i'll start a new game. Maybe it will solve the problem.

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Re: [Linux] ja2 1.13 linux port (alpha release)[message #152123] Tue, 07 August 2007 19:42 Go to previous messageGo to previous message
Lesh 2 is currently offline Lesh 2

 
Messages:107
Registered:September 2006
Location: Izhevsk, Russia
moki
Thanks a lot for the new version Very Happy

There's a graphical glitch in the helicopter-map... a screenshot can be found ->here<-. Aside from all the noise on the map, the helicopter works allright, though.

Looks like transparency problem.
Just tested it. Sadly, I have it too!

[Updated on: Tue, 07 August 2007 19:56] by Moderator

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