Home » MODDING HQ 1.13 » v1.13 Idea Incubation Lab » [Linux] ja2 1.13 linux port (alpha release)
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Re: [Linux] ja2 1.13 linux port (alpha release)[message #150676]
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Wed, 25 July 2007 17:27 ![Go to previous message Go to previous message](/theme/Bear_Classic_Brown/images/up.png)
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Lesh 2 |
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Messages:107
Registered:September 2006 Location: Izhevsk, Russia |
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moki
How are the prospects, that this is kept up to the newest stable version or even SVN?
Well, it takes some, maybe considerable, time. Though I already have 2.5 meg diff-patch (by rasz), but the author points, that it breaks the game execution. Probably, I'll cut this file to pieces and merge them after analyzing.
moki
[edit]
Mmmm... I can play now, but I can't save the game. All I get is an 'ERROR saving the game!' message, no CTDs or additional messages in the terminal.
Hmmm... It seems, that only I can save/load normally... Need a look!
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Re: [Linux] ja2 1.13 linux port (alpha release)[message #150720]
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Thu, 26 July 2007 01:50 ![Go to previous message Go to previous message](/theme/Bear_Classic_Brown/images/up.png)
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moki |
![](/images/ranks/corporal.png) |
Messages:56
Registered:July 2007 Location: Wismar, Germany |
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Sounds OK to me... anything's better than nothing. This might be a reason for me to look into coding, although I don't expect to be able to help.
There's another annoying bug. Using face items (NVG, goggles, gas mask...) doesn't work, there's always a 'You can't wear your [item] and Nothing at the same time' message. Whatever this 'Nothing' is, I want it to get of my merc's face. :help:
[edit] The game seems to not find the right savegame directory. Even when there are are valid files in /Data-1.13/SavedGames the game shows no saved games ('continue saved game' is greyed out)... the game probably tries to access some directory, it doesn't have writing rights for, while saving (just my guess)
[edit2] My failure... it doesn't even use /ja2-1.13/Data-1.13/SavedGames but /ja2-1.13/SavedGames, so this couldn't have been the problem.
The only thing I understood of the savegame code is, that there are a whole lotta possibilities that could lead to an error... ugh...
[Updated on: Thu, 26 July 2007 17:40] by Moderator Report message to a moderator
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Corporal
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Re: [Linux] ja2 1.13 linux port (alpha release)[message #151067]
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Sun, 29 July 2007 03:38 ![Go to previous message Go to previous message](/theme/Bear_Classic_Brown/images/up.png)
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moki |
![](/images/ranks/corporal.png) |
Messages:56
Registered:July 2007 Location: Wismar, Germany |
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Sleepyfox
- I can't give a nickname to my imp characters. I can give a full name, choose the gender but typing anything in the nickname box do nothing.
Definitely reproducable... also loading an existing IMP via typing their nickname doesn't work (tried with an old one by me and the ones from the IMPDB). When I start a new game and try to load an IMP, I get 'Cannot load IMP character from disk'. However, when I first hire an AIM merc, then close the laptop, open it again and try to load an IMP, I get 'You have already the maximum number of IMP characters with that gender on your team.', though there are no IMPs at all.
Saving and using face items works allright now (as expected)... now the serious testing can begin for me (man, I love when 'serious testing' means popping some heads )
[Updated on: Sun, 29 July 2007 03:44] by Moderator Report message to a moderator
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Corporal
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Re: [Linux] ja2 1.13 linux port (alpha release)[message #151154]
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Mon, 30 July 2007 14:09 ![Go to previous message Go to previous message](/theme/Bear_Classic_Brown/images/up.png)
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moki |
![](/images/ranks/corporal.png) |
Messages:56
Registered:July 2007 Location: Wismar, Germany |
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SleepyfoxWell, i have to figure out how to get the rev 734.
Assuming you use Linux (you do, do you?! )... just open a terminal and type
cd
svn co https://81.169.133.124/source/ja2_v1.13_data/GameDir -r 734 par
The number between '-r' and 'par' is the revision you want to download. Type 'svn help' or 'svn help co' for more info, what exactly you're doing.
Then get yourself a drink or play a game, because the download is about 600MB and will need a while.
You could also get a SVN client (or GUI) like esvn, which does the same for you , but is more self-explanatory.
No more major bugs today, only good news: New maps and changed XMLs (map, army, wepons, items, everything) work without any problems (as far as I tested, at least)
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Re: [Linux] ja2 1.13 linux port (alpha release)[message #151417]
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Thu, 02 August 2007 00:09 ![Go to previous message Go to previous message](/theme/Bear_Classic_Brown/images/up.png)
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Sleepyfox |
![](/images/ranks/corporal.png) |
Messages:50
Registered:March 2003 Location: Belgium |
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Should i start a new game?
Edit : forgot a bug :
- On the mail box screen, subjects of mails have only the first 2 letters.
[Updated on: Thu, 02 August 2007 04:13] by Moderator Report message to a moderator
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Re: [Linux] ja2 1.13 linux port (alpha release)[message #151467]
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Thu, 02 August 2007 13:24 ![Go to previous message Go to previous message](/theme/Bear_Classic_Brown/images/up.png)
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moki |
![](/images/ranks/corporal.png) |
Messages:56
Registered:July 2007 Location: Wismar, Germany |
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Had a ctd today... the game just ended itself, leaving me a terminal full of error code. The log is ->here. I think it's something with the quicksaves, as massive quicksaving and -loading was the only unusual thing I did at that moment.
There are also frequent freezes, when I alt-tab between windows during a game. I don't mean the usual freeze like when enemy sniper takes his time, but complete freeze, stopping the cursor, that can only be ended by killing the terminal. Don't know if alt-tab is the reason though, because they sometimes happen instantly, sometimes minutes later and sometimes (but very seldom) without changing the windows or any other obvious reason. NOt very helpful, I know, but anyway...
Next one (man, the list is becoming long today): The terminal shows lots of messages like this:
Error opening/creating file SOUNDS\STAND TO CROUCH.WAV: No such file or directory
also with some different .wav files. Strange thing is, that the sounds are actually played (or my mind and ears are playing tricks on me...) and the game doesn't crash, freeze or in fact do anything unusual at all... I'll try a fresh install, fresh data and a new game today... maybe it helps.
Next one (absolutely not critical this time): When buying usd stuff from Bobby Ray's, the order form shows '*AAAAAAAAAAA...' , instead of the name. I'm not even sure if that maybe was a bug in all 1.13 versions...
Bug with the mail screen is confirmed. The one with goggles and extended ear too. That should be all for today...
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Re: [Linux] ja2 1.13 linux port (alpha release)[message #151471]
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Thu, 02 August 2007 14:18 ![Go to previous message Go to previous message](/theme/Bear_Classic_Brown/images/up.png)
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Sleepyfox |
![](/images/ranks/corporal.png) |
Messages:50
Registered:March 2003 Location: Belgium |
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mokiThere are also frequent freezes, when I alt-tab between windows during a game. I don't mean the usual freeze like when enemy sniper takes his time, but complete freeze, stopping the cursor, that can only be ended by killing the terminal. Don't know if alt-tab is the reason though, because they sometimes happen instantly, sometimes minutes later and sometimes (but very seldom) without changing the windows or any other obvious reason. NOt very helpful, I know, but anyway...
I also get this. Happen to me mostly when I'm back to real time. I have to launch back the game, reload the savegame and kill the game several time to stop having theses freezes.
edit: Is there a way to play in full screen?
[Updated on: Thu, 02 August 2007 21:32] by Moderator Report message to a moderator
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Re: [Linux] ja2 1.13 linux port (alpha release)[message #151534]
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Thu, 02 August 2007 22:18 ![Go to previous message Go to previous message](/theme/Bear_Classic_Brown/images/up.png)
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moki |
![](/images/ranks/corporal.png) |
Messages:56
Registered:July 2007 Location: Wismar, Germany |
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It was in tactical, during real time in an enemy sector to be exact. Didn't happen again, though, no matter how hard I tried.
Sleepyfox
- CTD when, on the militia vs soldiers window, i click the button which instantly "end" the fight.
This one happened to me too. Had some greenies stationed in Drassen and got attacked... when I press the button, the outcome is displayed for a moment, but the next instant, the game is gone. I saved before the battle, so it was fully reproducable. The fast forward button (>>) or wating for the fight to end, however, works fine.
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Re: [Linux] ja2 1.13 linux port (alpha release)[message #151665]
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Fri, 03 August 2007 21:59 ![Go to previous message Go to previous message](/theme/Bear_Classic_Brown/images/up.png)
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Sleepyfox |
![](/images/ranks/corporal.png) |
Messages:50
Registered:March 2003 Location: Belgium |
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Lesh 2Send it, of course! And specify the sector, where battle occurs.
Savegame sent! I have an interesting story about this one. I reloaded a Little bit earlier savegame.
There were 2 soldiers left. One on the roof top and one inside the building, near the northwest door of the central room (where the general is). I killed the soldiers on the roof ---> CTD. So i went back in the game, i killed first the soldier inside the building. No CTD. Then i killed the one on the roof. One shot, one killed (god bless AET), back to real time, no freezes no CTD. Maybe a AI problem (again). Geez, the AI code must be in a mess! You have courage working on it.
Lesh 2Moki, can you made a screenshot of this glitch?
![http://img366.imageshack.us/img366/2962/bobbyglitchzx3.png](http://img366.imageshack.us/img366/2962/bobbyglitchzx3.png)
Shot at 2007-08-03
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