Glossary of JA terms & abbreviations[message #216685]
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Wed, 13 May 2009 22:46
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swampgator |
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Messages:94
Registered:May 2009 |
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What is SVN I'm confused - is this just a subversion of a mod? I was reading about v1.13 and it was talking about SVN but I can't figure out what it is exactly. Is there somewhere that I can look up all the abbreviations you guys use?
[Updated on: Sat, 12 December 2015 13:38] by Moderator Report message to a moderator
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Corporal 1st Class
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Re: SVN? (Glossary of JA terms & abbreviations.)[message #216747]
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Thu, 14 May 2009 12:17
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Off_Topic |
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Messages:997
Registered:January 2009 |
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New Terms
NCTH: New chance to hit system (see Here for overview.) OCTH=Old channce to hit.
UDB: Ultra Description box (even more details.)
SCI = Single Click Installer
S.T.O.M.P. = Sandro's Traits and Other Modifications Project
NSGI = New Starting Gear Interface
NAS = New Attachment System
MPSVN = Multi-Player Sub Version
Vanilla: Original unmodded version of JA
UB=Unfinished Business
JA21.13: The backbone for countless mods, a version of the game made by JA fans for JA fans. Contains very customizable game editors and many fixes/improvements.
SVN: Subversion, See post above.
EDB: Enhanced description box ( Created by Headrock, it offers a lot more detail on weapons and items in game, now part of the main SVN download.
DCA: Drassen Counter Attack (A feature turned off in Vanilla, Deidranna seeks revenge with an iron fist!
OIV: Old inventory (Classic JA inv.)
NIV: New inventory which employs the use of LBE to store and carry equipment.
LBE: Load bearing equipment ( Used in conjunction with NIV)
PCM: Playable character mod ( Created by The Scorpion, this allows you to play with several previously unusable characters.)
Dbb/Cosplay: A weapons/item mod which adds a lot of new stuff to the game.
Possum Dbb: A version of Dbb altered by Old Possum
WF6.06: Wildfire/1.13 Hybrid
AIM:Alpha item mod, A weapon/item mod by Smeagol for WF6.06, includes a lot of mergable items.
AIMNAS: Same as above but with New Attachment System incorporated.
HAM: Headrock's assorted mods, a collection of changes that deals with suppression tactics and a whole range of other optional adjustments.
100AP System: A new version of the "Action Point" system that replaced the old 25AP's. There are threads explaining how to switch between the two.
Proedit: A tool that comes with 1.13 to edit the Prof.Dat, this allows you to change everything from the colour of your MErcs Hair to their skills etc...
Prof.Dat: The file that contains all the info about Mercs/NPC's, for use with 1.13 please look up a thread as you need to change the name of the Prof.dat to suit the difficulty level you are using.
INI Editor: A tool that comes with 1.13 which can be used to alter most aspects of gameplay, from how often it rains to the amount of cash you start with.
XML Editor: A tool that comes with 1.13 that allows you to alter items/enemy gun choices and much more.
NGAP: (New Gun Attachment Points)
SMP: Stable Modding Platform
SCI's: Single Click Installers
BR/BR's: Bobby Ray's
ARs: Assault Rifles
GLs: Grenade Launchers
Mods abbreviated: RR=Renegade Republic, MFM=Militia Facions Mod, L2=Legion 2, Sog'69=UB mod Vietnam Sog'69, UC=Urban Chaos, DL=Deidranna Lives, NOPS=Night Operations.
If anyone thinks of something else that would help new members, please feel free to include them in this thread
[Updated on: Fri, 08 July 2011 15:23] by Moderator Report message to a moderator
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