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Re: [IDEA] New Ammunition System[message #280686] Wed, 25 May 2011 07:40 Go to previous messageGo to previous message
usrbid is currently offline usrbid

 
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Registered:December 2008
We discussed porting to a different 3d engine in the New Stable Modding Platform forum. The majority of graphics calls are done through an API, which makes porting easier.

The problem are the GUI "adjustments" which are unfortunately many and they are all over the code. By adjustments I mean the plus 2 pixels here to position a frame, the minus 3 pixels there to position text and so on.

By the way, the (hypothetical) determination of what 3d engine to use should be heavily driven by people who know graphics in detail. For example Kaerar was able to rule out some of the common engines based on the lack of critical graphics features. Unfortunately I am not a graphics expert, so I didn't remember what he was talking about, but I can tell you that other people who understood him also agreed with him.

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