Home » PLAYER'S HQ 1.13 » v1.13 General Gameplay Talk » 2014 Official 1.13 Release (7435) with 7609 Update
Re: 2014 Official 1.13 Release (7435) with 7609 Update[message #343447 is a reply to message #343435]
|
Fri, 11 December 2015 12:46
|
|
Baka |
Messages:4
Registered:December 2015 Location: Hungary |
|
|
It is a very frequent error in my case so reloading is not much a help for me. Maybe i'll try the new interrupt system, or go back to the previous stable build. Btw. it's interesting, that nobody else have this problem (or im just simply a noob, not being able to find the correct source.). Anyways 1.13 is a fantastic work of the modders, and i'm very grateful to them!
Report message to a moderator
|
Civilian
|
|
|
|
Re: 2014 Official 1.13 Release (7435) with 7609 Update[message #343449 is a reply to message #343448]
|
Fri, 11 December 2015 16:40
|
|
Baka |
Messages:4
Registered:December 2015 Location: Hungary |
|
|
Yes, there is a feature and i used it but even if i load my savegame, the same error occurs every time. Maybe it is some issue with the IIS implemented. But i think i try out the new system, because i red the appropriate thread and it seems very solid. Anyway thanks for the help! ;)
Report message to a moderator
|
Civilian
|
|
|
|
Re: 2014 Official 1.13 Release (7435) with 7609 Update[message #344006 is a reply to message #343450]
|
Sat, 06 February 2016 20:51
|
|
Deleted. |
|
Messages:2657
Registered:December 2012 Location: Russian Federation |
|
|
Unofficial ja2+fix.exe release:
Based on stable 7609, includes all post-release fixes from stable trunk.
Also, some additional changes are made to the code:
English version: link
Fixes from main trunk:
r7754, r7796, r7780, r7878, r7776, r7721, r7738, r7868, r7782,
r7811, r7829, r7864, r7855, r7873, r7741, r7785, r7879, r7828, r7799,
r7810, r7818, r7778, r7842, r7998, r7938, r7972, r7979, r7976, r8000
AI Improvements:
- suppression fire
- better flanking
- increased max threat range
- RUNNING for flanking
- better suppression tolerance calculation
- Watch decision now working (broken completely in official stable release)
- Help decision enabled (partially disabled in official stable release)
Changed Dynamic Aimclicks:
- Pistols, one handed SMGs: 2-4
- Shotguns, 2 handed SMGs ПП: 3-4
- Rifles, ARs, MGs: 4-6
- Sniper rifles: 4-8
Other changes:
- disabled additional damage for dropped guns
- show location of heard noise to player
- Watched Locations improvements (limit communication distance, prefer personal watched locations)
- correctly calculate path to each known disturbance
- check misc noise only if it's closer than known enemy and soldier is not flanking
- check that soldier has extra clip to reload when considering suppression fire
- disable red alert radio decision for boxers
- stop flanking when soldier sees enemy
30 may 2016 update:
- stop cowering animation when new turn starts and soldier has not enough shock for cowering (disable for neutral)
- soldier's damaged by a blast always receive at least 1 damage, even if damage calculation results in 0
- obliterating sector kills tanks
- BASIC_DEPRECIATE_CHANCE = 45
- MinAPsToShootOrStab: add unjam AP cost
- MinAPsToPunch: check enemy only if we have correct gridNo
- Interface Panels: added missing UnloadButtonImage( iBurstButtonImages[ WM_AUTOFIRE ] );
- vehicle is visible if any part of it is visible
- r8206 fix: jumping over a merc allowed moving through walls
- don't use kick animation when attacking with weapon
- less damage to tanks from bullets
- stealing: don't turn to attacker when lying prone
- fix: GetDrunkLevel
- disabled taunts for collapsed soldiers
- garotte should be used on head only
- if soldier is unconscious, he can't see anything
- Taunts update:
TAUNT_INFORM_ABOUT (check that this opponent is really new)
TAUNT_ALERT (say taunt only when red alert raised, if it's no initial alert, use TAUNT_INFORM_ABOUT instead)
TAUNT_SUSPICIOUS (only when yellow alert is raised)
- skip gas if not in gas already
- World Items: don't allow max repair threshold less than current object status
- use camo/stealth palette at 90+ level of camo/stealth
- fix: bVisible check
- all interrupts for all teams except player team start as hidden
- don't show hidden interrupts
- buildings: correctly set building info
- localizations: recommend user to use arrows to scroll map when deploying squad
- improved r8104 fix, added safety checks
- SearchForItems: divide by 0 fix
- fix: wrong variable used in TerrainBreathPoints
- r8235 fix: after firing an underbarrel GL, it was possible to reload via leftclick for a short time, leading to reload of main gun with a grenade
- FindSoldierByProfileID fix: check last soldier in player team
- DeductPoints, ResolvePendingInterrupt, StartInterrupt: MAX_NUM_SOLDIERS fix
- RenderOverheadOverlays: use last soldier in player team
- drop/pick up backpacks - added check for DropPackFlag, only current squad will drop backpacks, added message for successful drop/pick up
3 July update:
- StartCivQuote fix: uninitialized ubCivQuoteID2
- UpdateStrategicDetectionLevel fix: reset detection level
- CalcEffVolume fix: sleeping state check
- Attacks fix: 100 AP system for HitRate calculation
- EstimatePath fix: ignore person at destination if we are estimating path cost
- FindFlankingSpot: use full search range
- GetUniformType fix: NUM_UNIFORMS limit
- EDB fix (r8248)
- CalcChanceToHitGun: correctly check target level
- r8247 fix: AimLevels bonus was displayed for OCTH although it doesn't apply there
- Lighting.cpp: check return value
- WrapString: fixed '/0' char
- RemoveMPButtonsForMapScreen: MAX_MP_BUTTONS limit
- StrategicHandleQueenLosingControlOfSector: MAP_WORLD_X * MAP_WORLD_Y limit
- HourlySnitchUpdate: NUM_PROFILES limit
- HandleSnitchExposition: wrong check
5 September 2016 update:
- r8286 fix: invalid access to inventory (by Flugente)
NCTH:
- critical fix: bad pointer
- r8281 fix: gGameCTHConstants.BASE_CROUCHING_STANCE was missing from handling calculations in NCTH (by Silversurfer)
- enabled AIM_VISIBILITY penalty
Russian version: link
Toggle SpoilerФикс заправки вертолета (r7754)
Фикс разминирования tripwire
Фикс установленных игроком мин (r7796)
Фикс смещения курсора NCTH
Фикс использования скрытности от экипировки для маскировки в темноте (r7780)
Фикс MAX_CTH_PENALTY_FOR_MOVING_TARGET (r7878)
Фикс починки предметов (r7776)
Фикс штрафа за убийство гражданских (r7721)
Фикс боксерских поединков (r7738)
Фикс отображения мин (r7868)
Фикс разминирования ловушек из оружия (r7782)
Фикс невозможности разминирования своих бомб (r7811)
Фикс attachment points для гранатометов (r7829)
Фикс некорректного отображения aim levels (r7864)
Фикс трансформации (r7855)
Фикс некорректного улучшения навыков от попадания в NCTH (r7873)
Фикс сообщения "не могу попасть" для дробовиков в NCTH (r7741)
Фикс некорректного решения квеста Хиксов (r7785, r7879)
Фикс Improved Auto Fast Forward (r7828)
Фикс проверки экипировки шпиона (r7799)
Фикс некорректного вычисления AP для определения опасности противника (r7810)
Фикс некорректного определения наемника, использовавшего артиллерийский удар по радио (r7818)
Фикс некорректного определения высоты осколков на некоторых картах (r7778)
Фикс опечатки в русификации
Фикс клонирования бомб (r7842)
Фикс невозможности стрелять с крыши над водой (r7998)
Фикс ошибки при открытии интерфейса продавца (r8000)
Фикс невозможности строительства мешков с песком/колючей проволоки (r7938)
Фикс неверного вычисления AP для залезания AI на крышу (r7972)
Фикс боксеров, использующих радио
Фикс некорректного определения дальности стрельбы для РПГ (r7979)
Фикс некорректного чтения настроек расположения королевы в Медуне (r7976)
Исправление для AI: стрельба на подавление
Исправление для AI: улучшенный обход с флангов
Более сбалансированное вычисление сопротивляемости подавлению (Suppression Tolerance).
Suppression Tolerance = 5 + Level (вместо оригинальной формулы Suppression Tolerance = Level*2)
Вычисление максимального количества Dynamic Aimclicks:
Пистолеты, одноручные ПП: 2-4
Дробовики, двуручные ПП: 3-4
Винтовки, автоматы, пулеметы: 4-6
Снайперские винтовки: 4-8
Дополнительно:
-Максимальная дальность актуальной угрозы для AI увеличена до 600м (в основном полезно для Bigmaps)
-Бег для Flanking AI (существенно повышает эффективность AI при обходе с флангов, пешком в пошаговом режиме он просто не успевает дотопать)
-Максимальное количество возможных Flanks увеличено
-Дальность поиска укрытия для AI увеличена в 2 раза
-Отключено дополнительное повреждение выпадающих предметов от уровня сложности
German version: link
Notes:
This ja2+fix.exe release was tested in many games and appears to be stable, but still it's unofficial release, so use at your own risk.
This release should be fully compatible with official 7609 ja2.exe and mods.
Source: link
Patch for stable 7609 svn: link
Update 27.02.2016: new ja2+fix version, uploaded German exe
Update 18.03.2016: added r8000 fix
Update 19.04.2016: reverted r8104 fix
Update 30.05.2016: more fixes and small improvements
Update 03.07.2016: more fixes
Update 05.09.2016: r8281 fix, NCTH fixes
Update 14.09.2016: interrupt fix
[Updated on: Fri, 18 August 2017 23:13] by Moderator
Left this community.Report message to a moderator
|
|
|
|
Re: 2014 Official 1.13 Release (7435) with 7609 Update[message #345393 is a reply to message #344006]
|
Mon, 09 May 2016 23:33
|
|
Fmillo |
Messages:4
Registered:January 2016 |
|
|
Hi to All
I'm new in Forum but I'm playing ja2 1.13 (7609) I'm using ja2_7609en+fix.exe but I've an error when initializing my game:
"[9.01291e-006] : The value [Graphics Settings][HIDE_EXPLORED_ROOM_ROOF_STRUCTURES] = "" in file [Ja2_Options.ini] is neither TRUE nor FALSE. The value TRUE will be used."
but the game start well and I can Play without problems. can it be a problem for future? it's normal using ja2_7609en+fix.exe?
when I start Xml editor.exe i see this message twitter.com/merlo_fede/status/729767362086490112
Here the steps of my installation:
I've installed JA2 Gold pack
Download & extract latest 1.13 release (7435) into JA 2 installation directory (confirm overwrite)
Download & extract latest 1.13 update (7609) into JA 2 installation directory
Run "zPatch.bat" from JA 2 installation directory
And Dowload ja2_7609en+fix.exe
When i use ja2_7609en+fix.exe, do I have to install some files or changing current gameDir data for example SCI GameDir 2270?
Please Help me! and sorry for my english, I'm from Argentina!
Report message to a moderator
|
Civilian
|
|
|
Re: 2014 Official 1.13 Release (7435) with 7609 Update[message #345394 is a reply to message #345393]
|
Tue, 10 May 2016 00:37
|
|
Flugente |
|
Messages:3507
Registered:April 2009 Location: Germany |
|
|
Hi Ale Millo, welcome to the pit!
this message simply warns you that the exe expects to read the ini setting HIDE_EXPLORED_ROOM_ROOF_STRUCTURES in the ini, can't find it, and will use the default value. This is most likely an effect of the exe being newer than the ini. This is not a problem, the game will be perfectly playable.
Ideally, whatever place you got that fixed exe from might also have an updated ini.
I know now that it could never work between us, as much as we wanted to, it could never be! Not because you're a rabbit, but because you're black.
If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.Report message to a moderator
|
|
|
|
|
|
|
|
Re: 2014 Official 1.13 Release (7435) with 7609 Update[message #345433 is a reply to message #345406]
|
Wed, 11 May 2016 21:56
|
|
Fmillo |
Messages:4
Registered:January 2016 |
|
|
Thanks Sevenfm it's clear for me now!
Flugente "Well, where did you get the exe from?"
From Savenfm's reply Here:
Uploaded new ja2_7609+fix.exe here:
Uploaded new ja2_7609+fix.exe here:
thepit. ja-galaxy-forum .com /index.php?t=msg&th=22117&goto=344006&#msg_344006
sorry for Space but the Stupid rule don't leave to put a link! ("stiupid rules push me too far" ahahaahah)
Report message to a moderator
|
Civilian
|
|
|
Re: 2014 Official 1.13 Release (7435) with 7609 Update[message #345439 is a reply to message #345406]
|
Thu, 12 May 2016 00:14
|
|
Fmillo |
Messages:4
Registered:January 2016 |
|
|
3. If you are using correctly installed and patched ja2 1.13 7609, there should be all needed ini files.
[/quote]
I haven't patched ja2 1.13 7609, where can I download it?
Report message to a moderator
|
Civilian
|
|
|
|
Re: 2014 Official 1.13 Release (7435) with 7609 Update[message #346544 is a reply to message #345440]
|
Mon, 08 August 2016 11:34
|
|
nkindt |
Messages:4
Registered:November 2013 |
|
|
Hi,
is there a possibility to remove the face gear from the soldiers faces (gas mask, goggles, etc.) ? I know this was possible before by editing ini files but i can't find this option anymore (neither anything related on the web). I always used to set small icons in the corner to indicate what a soldier is wearing instead of the whole face coverup.
Thanks,
Report message to a moderator
|
Civilian
|
|
|
|
|
|
Re: 2014 Official 1.13 Release (7435) with 7609 Update[message #347637 is a reply to message #335142]
|
Mon, 28 November 2016 22:09
|
|
HunterHunter |
|
Messages:19
Registered:September 2014 |
|
|
Hi sevenfm,
good work! Hope I can use the exe to play, but I got a "Unhandled exception. Unable to recover" c2d while creating an IMP user after I press "Weiter/next" in the tab the sniper perk can be choosen.
I am using the same installation as v7609, german version.
- no problem if I use the original JA2.exe from version 7609
- I change some merc data for more strength - and some options in the INI with the INI editor (more money, slash stays permanent, BR shipping is faster...)
Any idea what could be wrong?
PS: save game is not compatibel. After I create my IMP with 7609.exe loading a save game with the fix.exe tells me that the savegame's group size is not compatibel with the current setting. I play in window mode with Win10. Fullscreen is not playable on my old laptop..
[Updated on: Mon, 28 November 2016 22:13] Report message to a moderator
|
Private
|
|
|
|
|
|
|
Re: 2014 Official 1.13 Release (7435) with 7609 Update[message #347648 is a reply to message #347647]
|
Tue, 29 November 2016 22:24
|
|
Deleted. |
|
Messages:2657
Registered:December 2012 Location: Russian Federation |
|
|
HunterHunter wrote on Wed, 30 November 2016 00:59No I use the 7609 version.
I what did:
- creating a 10-member-party game with 7609 with windowed screen resolution 1024x768, save the game
- with the same setting, the fix.exe tell me the resolution is not high enough..
with the 8-member setting it works (maybe in the code there is only checked for greather/smaller instead of greather/smaller AND equal ?)
Q: Did you change something regarding the IMP character generation? After reading the change log I could not find a match here.
Resolution numbers in Ja2.ini were changed between 7435 and 7609.
In 7435, SCREEN_RESOLUTION = 4 means 1024x768, in 7609, SCREEN_RESOLUTION = 4 means 1280x720, and squad size is limited to 8 in this resolution. So, according to your description, you are using old 7435 exe so maybe your game wasn't patched correctly for some reason.
And in my test with 7609 exe and ja2+fix.exe (both in German language) I was able to load 10 mercs team without any problems.
I have no idea why the game crashes at IMP creation, nothing was changed in laptop code or near that, and it works well in English and Russian versions without any problem.
[Updated on: Tue, 29 November 2016 22:33]
Left this community.Report message to a moderator
|
|
|
|
Re: 2014 Official 1.13 Release (7435) with 7609 Update[message #347662 is a reply to message #347648]
|
Wed, 30 November 2016 21:06
|
|
HunterHunter |
|
Messages:19
Registered:September 2014 |
|
|
ok - first of all you are right. My installation was corrupt, it was 7435.
Anyway after reinstalling completely the IMP generation bug is still there.
Forget the save game problem, I am very sorry!
Instead of this I am not able to set the screen resolution to 1024x768. Is this not more supported with 7609 and later?
I try to set some screen id's and even the custom setting (25) and manual input to 1024x768 leads to 1280x600 or something like this.
[Updated on: Wed, 30 November 2016 21:06] Report message to a moderator
|
Private
|
|
|
|
|
Re: 2014 Official 1.13 Release (7435) with 7609 Update[message #350635 is a reply to message #344006]
|
Fri, 18 August 2017 14:56
|
|
fightcancer |
|
Messages:214
Registered:February 2005 Location: USA |
|
|
sevenfm wrote on Sat, 06 February 2016 18:51Unofficial ja2+fix.exe release:
Based on stable 7609, includes all post-release fixes from stable trunk.
Also, some additional changes are made to the code:
English version: link
I can't DL from this link. DB says the file doesn't exist.
EDIT: Never mind. I read the most recent post from Sevenfm in this thread. Thanks!
[Updated on: Fri, 18 August 2017 14:59] Report message to a moderator
|
Sergeant 1st Class
|
|
|
Re: 2014 Official 1.13 Release (7435) with 7609 Update[message #352331 is a reply to message #347664]
|
Fri, 09 February 2018 12:04
|
|
Homefoodhealth |
Messages:2
Registered:February 2018 Location: United Kingdom |
|
|
Hi, is this the latest version of Ja2 1.13?
I use to play ja2 UB years ago and I LOVED it, I never knew about all of these mods, I stumbled upon this community and was totally blown away by all of the work everyone has put in to build upon, honour and breathe life back into this great game.
My lold aptop broke and I done some research and picked up the Inspiron 15 7000 Gaming (7577) running windows 10 it is meant to be a good enter gaming laptop and should be more than capable of running newer titles and this gem.
The problem I have is, I have no real technical knowledge on modding or anything of that nature but what I wanted to know was
Which is the best version of ja2 base game to buy to add the mods on to? Gold(steam?)
Which zip software is best to use to be able to use extract and use these mods? [b][7Zip?/b]
What is the latest best version of Ja2 1.13 to download and play? It seems as though there are two different type of builds the first being stable builds which don't look like they have been updated since 2014 and unstable builds, I am unsure on which is the latest version with all of the content, least buggy and compatible with other mods and where I can download it.
Does anyone know where I can read up on editing the ini settings correctly also as I hear that is very important to configure correctly once the mods are correctly loaded on.
Also I am not sure if the latest 1.13 contains all of the up to date mods, if not could anyone please recommend to me a few of the other must have mods which are compatible with the latest 1.13 that an old fan must experience in your opinion.
I don't intend to spam of clog up the thread so any compassionate veterans of this forum who can offer insight and help would be greatly appreciated I can be contacted here or in my pm/dm
A lot of the threads haven't had any replies for years I wasn't sure if I am making these requests in the correct thread, I apologise.
Really excited to get this game up and running again after all of these years, thank you all once again for all of your hard work.
[Updated on: Fri, 31 March 2023 04:23] by Moderator Report message to a moderator
|
Civilian
|
|
|
|
|
|
Re: 2014 Official 1.13 Release (7435) with 7609 Update[message #352335 is a reply to message #352334]
|
Fri, 09 February 2018 22:49
|
|
Homefoodhealth |
Messages:2
Registered:February 2018 Location: United Kingdom |
|
|
sevenfm wrote on Fri, 09 February 2018 15:40Latest 1.13 version can be found here:
Thank you! so this is the latest unstable version with all of the recent updated content? Also does this contain some of Flugente's works by any chance they sound amazing.
edmortimer wrote on Fri, 09 February 2018 19:47I'll attempt some answers to your questions.
Welcome!
Get the Gold version of JA2 (GOG.com) - less hassles.
You have Win10 -- you will have to apply the Win8+ fixes found in the ../Docs/Windows Compatibility fixes folder. Win10 is not nice to JA2 and older games but can be made to comply.
The "Stable" build (r7609) lacks many of the new features added to v1.13 but has the benefit being compatible with Sevenfm's Experimental Executable which adds most (if not all) of the bug fixes of the latest build, and a much advanced AI (lacking in the latest build). You might as well get them both and try them both out. Once Gold is installed you can copy it to other folders and all of them will work. In that way you can have a latest build install and a 7609 install.
As for mods . . . it's personal preference so try them all -- there's countless months of enjoyment there
Any zip software should work. I use 7zip.
Editing the ini settings is also personal preference for the most part - so again, play and experiment because it's all basically personal preference. The default settings can get you started.
Sevenfm offers a modpack (in his sig) with the mods compatible with 7609. I'm not sure what mods are compatible with the latest build - someone else will have to answer that one.
Hi thank you for your help, the Win8+ fixes are they the same as the registry patch mentioned below? Also I am still unaware of which is which version, thank you for breaking down the differences between the two, please pardon my ignorance, so The "Stable" build (r7609) is pretty much free of bugs as is the latest build but the stable is missing a lot of content from the latest build but it does have the bonus of advanced AI.
The link sevenfm sent me above is that the latest unstable build with all of the new content or the stable one I am unsure?
Also is the Sevenfm's Experimental Executable already included in the latest stable build or does it require a separate download?
From speaking with you it sounds like I would be enjoying the latest unstable build with latest content, find my feet with that and then move forward from there and try to learn how to add other mods ontop of this.
I have noticed members on here saying they cannot go back and edit old posts so does that mean I should be scrolling through to the latest pages and comments of the relevant threads to find the latest download version link rather than using the original threads first post, maybe I'm mistaken.
Regarding getting started basically I should get the Gold version of JA2 from (GOG.com), then copy the main program files folder to my desktop and then apply the build/mods extractions to that folder using 7zip overwriting everything making sure to not do this to the original program files folder. Thank you for taking the time to respond I appreciate it, have a great Friday night.
sevenfm wrote on Fri, 09 February 2018 20:04Wildfire 6.07 should work with latest build without problems, there are also experimental versions of Wil473's mods (AFS and UC) for unstable release. And there is epic Aimnas-Unfinished-Bigmaps mod that works with unstable (though older versions work well with stable 7609).
Simple map mods (like NOps maps) should work, too, but more complex mods will require some XML work to update data.
As for Win10, it's recommended to apply registry patch (but dll patch will work too with some minor graphical problems).
If you want to play stable 7609, I would recommend to start with Arulco Revisited + SDO, as it's well balanced both for NCTH and OCTH and the maps are nice (but read about airport location in report).
For unstable, it's probably best to start with Wildfire 6.07 mod.
Hi, the Win8+ fixes mentioned above are they the same as the registry patch that you mentioned, as I am trying to avoid graphical issues, do you know where I can find a tutorial or something on where to acquire and how to accomplish this registry patch?
It sounds like what I am aiming for is the latest unstable build with all of the new content and the wildfire 6.07 mod from your recommendations, I hear wildfire really improves the world maps and that is something I am excited to see.
Thank you once again for all of your help sevenfm, I will put a few hours into the forums and hopefully grab a better understanding of what is what and get familiar on how to do things and be able to understand a lot of the terminology on the forums, have a great weekend.
Report message to a moderator
|
Civilian
|
|
|
Re: 2014 Official 1.13 Release (7435) with 7609 Update[message #352337 is a reply to message #352335]
|
Sat, 10 February 2018 08:11
|
|
edmortimer |
|
Messages:1533
Registered:January 2015 Location: Home Free |
|
|
The latest "unstable" build contains ALL of Flugente's features except his extra characters (Shepard, Croft, Ryder Twins, Payne).
I am not familiar with the Win8+ fixes because I use Win7, but AFAIK there are 2 fixes, a DLL fix and the registry patch. Perhaps Sevenfm or another will point you to the registry fix.
The link Sevenfm sent is for the latest 'unstable' build with all of the new content (Flugente's features).
Adding most mods is easy now because we have a virtual file system setup - so all VFS mods install alongside the original game and alongside the v1.13 mod. Adding older mods that do not conform to the VFS system is best done on a separate install of the game because they will overwrite the original game and disrupt the VFS setup. Sevenfm's modpack of the 'stable" (r7609) build contains all VFS mods that are compatible with that build -- so you can switch from one mod to another as they are all there.
Sevenfm's executable only works with the 'stable' build, not the latest build.
Do not install the original game into Windows Program Files folder, or to any Windows system folder. Create a separate folder away from Windows to install the game. Once you've done that you can copy the entire installation to as many other folders (or flash drives) as you want. Create a launcher icon on your desktop to launch each individual install. I wouldn't copy the installation itself to the desktop - but then I'm old school.
The game is now nearly infinitely customizable - play, customize, enjoy!
Report message to a moderator
|
|
|
|
|
Re: 2014 Official 1.13 Release (7435) with 7609 Update[message #355909 is a reply to message #335142]
|
Tue, 20 November 2018 20:01
|
|
Kaczor79 |
Messages:2
Registered:November 2018 |
|
|
Hello there guys!
I am fan of JA2 but shortly, last year i had played some version of Ja2 1.13 with new game options that enemies would drop all euipment or you could make inventory access with action points on/off .
I downloaded latest versions of build but i dont see so many options what i saw before. What i am making wrong?
Report message to a moderator
|
Civilian
|
|
|
|
|
Re: 2014 Official 1.13 Release (7435) with 7609 Update[message #359781 is a reply to message #355922]
|
Mon, 27 April 2020 01:36
|
|
Steroid_ |
Messages:2
Registered:April 2020 |
|
|
Hi there
I tried to download the Current official Update Version for Release 7435: Build: 7609, 25 October 2014 from ja2v113.pbworks.com/w/page/4218334/Downloads , but the download links seem to be broken. Is there any chance to get the update file somewhere?
Report message to a moderator
|
Civilian
|
|
|
|
Goto Forum:
Current Time: Sat Dec 21 11:55:50 GMT+2 2024
Total time taken to generate the page: 0.03383 seconds
|