Home » MODDING HQ 1.13 » v1.13 Coding Talk » [IDEA] New Magazine System
Re: [IDEA] New Ammunition System[message #280898] Fri, 27 May 2011 19:40 Go to previous messageGo to previous message
ctiberious is currently offline ctiberious

 
Messages:605
Registered:March 2007
wil473
There is one further thing concerning the deletion and creation of NMS magazines on loading/unloading, this would imply that the NMS magazine is not a damageable/repairable item as unloading will just create a magazine with its contents stored, but no status.
Yes and no. There is already a bGunAmmoStatus variable in the OBJECTTYPE structure which could be used to store the status of the mag. But can you really fix a mag? Aren't most mags just a metal or plastic box encasing a spring and feed plate? If they are "damaged" don't they pretty much become unusable? Anyway, we can store the mags status if we want to. Though we'd need to write in a condition by which a mag can be damaged for it to be really valid. I would think a mag's status would be about as useful as an LBE items status, though. Maybe that's just me. Smile

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