Home » MODDING HQ 1.13 » v1.13 Idea Incubation Lab  » New drug system 2: Electric Boogaloo
Re: New drug system 2: Electric Boogaloo[message #341468 is a reply to message #341466] Fri, 19 June 2015 14:04 Go to previous messageGo to previous message
edmortimer is currently offline edmortimer

 
Messages:1533
Registered:January 2015
Location: Home Free
Quote:
Or barely anybody reads this, as the forum is pretty much dead nowadays.


I hit the forum multiple times everyday to make sure I catch all the news! I know what you mean, though. There's not enough feedback on new stuff. Myself, I'm still wrapped up in r7609 and fleshing out Arulco Vacations. I am grateful for what little feedback I get on AV, and act immediately on every one of the few comments I get in hope of getting more feedback.

You are doing great work, and although there is a deafening silence at times it is not a reflection of your intensity. People are playing and enjoying your work. Unfortunately, most people tend to be vocal only when they encounter something they don't like. I am grateful to every one who has modded this game, and am especially grateful for your efforts..

Report message to a moderator

Sergeant Major
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Idea: Outside Organizations
Next Topic: Game translators needed for Stable Release!
Goto Forum:
  


Current Time: Mon Dec 02 14:53:14 GMT+2 2024

Total time taken to generate the page: 0.00808 seconds