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Re: MercProfiles.XML Add-On Tweak[message #341755 is a reply to message #341753] Wed, 15 July 2015 15:53 Go to previous messageGo to previous message
edmortimer is currently offline edmortimer

 
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Registered:January 2015
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This is for the Arulco Vacations mod, not v1.13 unless (of course) it is wanted. The sound I was thinking of would not be a simple bleep, as I wouldn't like that either. A stanza or two of appropriate music is what I'm thinking of at the moment -- something long enough to allow the player to read the text, and appropriate enough to be used for every instance of the same circumstance with different characters. It will have to be something that is un-intrusive to the mood of the game.

Having worked on the character relationships I have to say the original ones are very bland, unimaginative and boring. Flugente's work to allow modifications of them begs to have them be modified in order to make the game more interesting. As with most other tweaks to v1.13 it is easy to not use this tweak in AV by simply using the original v1.13 XML.

Modders of Temple of Elemental Evil came against the same problem of not having voice for new interactions. They decided to go with text only additions, and the result was a much deeper game with more involved storyline and character interaction. The non-speaking parts of that mod now comprise more character interaction than the speaking parts -- all to the benefit of the gameplay.

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