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github11.png  JA2-Stracciatella 0.21.0[message #365819] Mon, 06 November 2023 21:26 Go to next message
lynxlynxlynx is currently offline lynxlynxlynx

 
Messages:109
Registered:September 2005
Location: Slovenija
The Jagged Alliance 2 Stracciatella team is proud to present a new release showcasing about half a year of work. It includes several new features, plenty of bugfixes compared to previous versions and the original game, clean-ups of the old code base and a notable speedup.

Read about the details, feature documentation and fixes here:
https://ja2-stracciatella.github.io/2023/11/06/release-0.21.0.html

Packages for Linux, Windows, OSX and Android are available.



If you like what I do, consider supporting this non-profit.

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Sergeant
Re: JA2-Stracciatella 0.21.0[message #365843 is a reply to message #365819] Mon, 25 December 2023 13:40 Go to previous messageGo to next message
Gopan is currently offline Gopan

 
Messages:380
Registered:June 2016
Location: Norway
Installing JA2 v 1.12
Dropping Stracciatella in the JA2 folder. So far so good, the game is playing normally.

How do we install mods though ? Return to San Amaro and Operation Naurra ? The Stracciatella folder is indivdual from the vanilla JA2 game. Where can i drop in the mods and how ? Data to Data in the Stracc folder ? I have been trying different ways and i get an ERROR message in the Log. Please help.

[Updated on: Mon, 25 December 2023 13:40]




Nipson anomimata mi monan opsin

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Master Sergeant
Re: JA2-Stracciatella 0.21.0[message #365844 is a reply to message #365843] Mon, 25 December 2023 18:12 Go to previous messageGo to next message
az75 is currently offline az75

 
Messages:180
Registered:June 2012
Location: Romania
Set it up following this: https://ja2-stracciatella.github.io/how-to-run/
Then place the mod you want in the MODS folder of your stracc install (there are minimods there already).
Enable the mod you want in the launcher and play.

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Staff Sergeant
Re: JA2-Stracciatella 0.21.0[message #365845 is a reply to message #365844] Wed, 27 December 2023 12:38 Go to previous messageGo to next message
Gopan is currently offline Gopan

 
Messages:380
Registered:June 2016
Location: Norway
Yeah, that's what i did but it seems to be having issues with Operation Naurra. Thank you for the suggestion and your time. I'll try again.


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Master Sergeant
Re: JA2-Stracciatella 0.21.0[message #366088 is a reply to message #365845] Sun, 19 May 2024 17:56 Go to previous messageGo to next message
Eddie is currently offline Eddie

 
Messages:12
Registered:April 2023
Hello and hope all is well. I was wondering if you could give us an approximate time for the release of the next version. Cheers!

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Private
Re: JA2-Stracciatella 0.21.0[message #366089 is a reply to message #366088] Sun, 19 May 2024 22:40 Go to previous messageGo to next message
HK-51

 
Messages:7
Registered:October 2022
The next version of Stracciatella or the mod mentioned in the message you were replying to, Operation Naurra? Doesn't look like there was much development done in Straciatella since the latest release so I'd guess there probably won't be a new release soon.

Is there a particular reason why you're asking?

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Re: JA2-Stracciatella 0.21.0[message #366091 is a reply to message #366089] Mon, 20 May 2024 10:28 Go to previous messageGo to next message
Eddie is currently offline Eddie

 
Messages:12
Registered:April 2023
Hi! I meant the next version of Stracciatella! The latest version isn't very mod-friendly. But that is not all! I am interested in knowing whether the next version will have major changes. One change I'm particularly interested in is the ability to add more guns, not too many, just a few so I can start developing and releasing my mod(s)! The mod Sweet Revenge has already done that! There are more than 85 weapons in addition to new ammo.

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Re: JA2-Stracciatella 0.21.0[message #366092 is a reply to message #366091] Mon, 20 May 2024 12:55 Go to previous message
HK-51

 
Messages:7
Registered:October 2022
Well, since this is open source you can follow Stracciatella's progress on Github. As I said there does not seem to be any really big changes.
Maybe you should ask the guys behind Sweet Revenge how they did it? Whether they had to modify the source code or found a workaround past the old weapon limit?

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