Home » PLAYER'S HQ 1.13 » v1.13 General Gameplay Talk » Bayonet Weirdness, Etc.
Bayonet Weirdness, Etc.[message #357284] Sun, 21 April 2019 00:20 Go to next message
Useless Heathen is currently offline Useless Heathen

 
Messages:18
Registered:May 2010
Location: Texas, USA
I'm running 1.13 8673.

I've noticed some strange behavior whenever I make a successful attack from a standing stance with a bayonet-equipped AKM. (KCB knife if it matters.)
For some reason, as soon as the attack lands, my IMP decides to go prone. Its every time standing, but not crouching, possibly because of the animation?
I'm wondering if its something I'm doing or a setting or just spooky voodoo.

On an unrelated note, Dynamic Opinions and dialogue makes for a dysfunctional team and I love it.

Report message to a moderator

Private
Re: Bayonet Weirdness, Etc.[message #357516 is a reply to message #357284] Thu, 06 June 2019 21:05 Go to previous message
fightcancer is currently offline fightcancer

 
Messages:213
Registered:February 2005
Location: USA
Useless Heathen wrote on Sat, 20 April 2019 21:20
For some reason, as soon as the attack lands, my IMP decides to go prone.
Same issue in 8675. I'm using Elroy instead of an IMP.

[Updated on: Thu, 06 June 2019 22:54]

Report message to a moderator

Sergeant 1st Class
Previous Topic: BUG: Disarming TNT Raises Wisdom?
Next Topic: BUG: Where's Fatima?
Goto Forum:
  


Current Time: Thu Jun 11 09:35:28 GMT+3 2026

Total time taken to generate the page: 0.00539 seconds