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A different Miranda problem[message #190445] Thu, 10 July 2008 14:53 Go to next message
dorin is currently offline dorin
Messages:1
Registered:July 2008
I've read through the forum and tried to find the answer to this, but I can't find anyone with exactly the same problem I have.

I killed all of the normal enemies in Miranda's sector, but combat still wouldn't end. I can talk to the cops, and they tell me how bad Brenda is and what a laughingstock Danubia is, but the sector is still hostile. I left the sector. When I right click the sector, it says 0 enemies, but there is still a flashing red box showing that it is hostile. I killed a little time and went back to the sector. I can still talk to the cops, and they don't shoot at me. When I talk to the NPC cops, they say "get down boys, someone's shooting up the police station." My mercs still tell me about the noises they hear whenever a cop moves, but the cops won't shoot at me.

So, I blew a hole in Miranda's cell and got her into my squad. Then, she crouches down, and I can't move her. The sector is hostile, so I can't move her out through the map screen. I can't move her squad out manually because the "all mercs in squad" box stays greyed out.

The sector still says 0 enemies, so the hostile forces must be the cops, even though I can walk right up and talk to them without getting shot or even going into turn based combat. I've stolen things in front of the cops, and I've shot my guns at walls in their P.D. (not to mention blowing up and interior wall wity dynamite). One cop is in front of Miranda's cell door, but refuses to move. Another is looking into that room through a window and refuses to move. If I initiate combat, morale flatlines.

Any suggestions?

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Civilian
Re: A different Miranda problem[message #190446] Thu, 10 July 2008 15:29 Go to previous messageGo to next message
Will Gates is currently offline Will Gates

 
Messages:1012
Registered:September 2006
Location: Far far away.
Two policemen are auto-hostile die hard loyalistas. One in the bank. One in the subway station. To free Miranda usually means killing the other police as well though there are ways of avoiding this.

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Sergeant Major
Re: A different Miranda problem[message #191295] Sun, 20 July 2008 16:48 Go to previous message
MikeThePro is currently offline MikeThePro

 
Messages:175
Registered:November 2007
Location: Bulgaria

Sooner or later the police turns on you.
What I did was to blow the cell open, get hostile withthe cops and shoot them all.They never do any good while being alive either way.
So After you clear them all, there won't be hostiles in the sector and Miranda's free to go...

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