AI nade pitching would scare Greg Maddux[message #204285]
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Thu, 18 December 2008 02:03
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Walk |
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Messages:13
Registered:December 2008 |
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How do they chuck grenades farther than the human eye can see?! Only high powered, scoped rifles have more range. The AI even throws smoke at me, TAUNTING ME, as if to say "haha, this could have been mustard gas, but I decided to take it easy on ya, newbie". I can't match their prodigious throws even with Dmitri, and he's supposed to be an expert!
Do they cheat? Is there some grenade control that I'm not getting?
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Re: AI nade pitching would scare Greg Maddux[message #204666]
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Mon, 22 December 2008 18:54
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foij |
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Messages:227
Registered:February 2007 Location: in a van, down by the riv... |
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I found that the grenade pathing in regular JA2 was very limiting, since you could only throw grenades in a direct line from your merc (low walls, sandbags, etc. would usually get in the way). Adding the 'high angle' path (lobbing your grenade OVER obstacles, rather than through them) option in v1.13 solved a lot of my problems with throwing grenades.
Also, the ability to throw grenades while crouched (in 1.13) is a nice bonus.
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Sergeant 1st Class
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