Henning Van Branitz[message #348616]
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Wed, 01 February 2017 04:36
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Damesh |
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Messages:57
Registered:January 2001 Location: Florida |
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I did a site search and nothing came up and I'm assuming this is a bug. I hired Henning and during the course of his activities he was losing points in his marksmanship, leadership and strength. Now this wasn't due to dehydration or hunger, but from usage, i.e. shooting, training militia and moving/running. I did noticed that when I had hired him all his training bars on each attribute were maxed out, which at the time I thought was cool as he would level those soon. Instead, they decreased and, oddly enough, after losing two points of strength that training bar went back to the start point. I ended up dismissing him at that point so I'm not sure if his strength bar would start to increase.
Has anyone else encountered that?
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Corporal
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Re: Henning Van Branitz[message #348633 is a reply to message #348623]
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Wed, 01 February 2017 20:34 ![Go to previous message Go to previous message](/theme/Bear_Classic_Brown/images/up.png)
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Flugente |
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Messages:3507
Registered:April 2009 Location: Germany |
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While this behavior (mercs losing their stats, or not progressing at all) is vanilla behavior, I'm wondering... why exactly do we keep it? I mean, this is a mechanic that makes no sense (we get worse in stats by training them? wut?) and absolutely sucks ingame, as changing this requires a new game (or changing it via debugger).
Yes, vanilla code is holy etc., but would there actually be any harm in removing this (not making this as option, we have way too many of those)? After all, nobody ever complains that the IMP quiz is gone...
I know now that it could never work between us, as much as we wanted to, it could never be! Not because you're a rabbit, but because you're black.
If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.Report message to a moderator
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