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Re: Fixed Cargo container JSD's[message #356859 is a reply to message #356858]
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Sat, 02 March 2019 21:51
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townltu |
![](/images/ranks/master_sergeant.png) |
Messages:384
Registered:December 2017 Location: here |
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Not sure whether a bug, it could be interpreted as intended gaps between the sandbags
for someone to look and shoot through:
Take the sandbags e.g. at the entrance to Meduna airfield where the tank is usually positioned,
if a character is prone he/she has a vision field as if the sandbag is not present.
In that line there are some sandbags which block vision, others dont,
so the vision cone gets wider if the neighbouring sandbags show the same behaviour.
Iirc the "transparency" effect vanishes when we move away from the sandbags,
so the effect may as well have been intended by the devs.
Iirc there are also 2 frames in the sandbags containing .sti which look somewhat different,
they appear to have a wooden box or similar integrated.
These 2 have probably different .jsd structure as the other frames of sandbags,
because they "behave" different to the others.
Again it may be intended, for some reason i dont know/cant imagine.
Not sure whether this goes to far,
there were also at least 2 vehicle terrain elements in UC (think that was 4553)
which neither block vision or provide physical cover,
pretty sure 2 both are (respectively were if already fixed) vans.
I think one may have a green textile like cover over the back,
and the other a white or at least light coloured rigid freight compartment,
but pls dont count on that!
[Updated on: Sat, 02 March 2019 21:52] Report message to a moderator
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Master Sergeant
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